The Lord of the Rings Online:Mines of Moria

Moria Patch 1

11.12.2008 11:07

Guardian:

  • The Guardian has had a sweeping pass to the balance of his threat skills and shield damage skills.
    • Base Shield Damage Increased 10% from 50-60
    • Base Threat increased from 50-60
    • Shield of Fire trait gains additional bonus: +1 Shield Taunt targets
    • Shield Damage Legacy progression change to have max at rank 9 be 21% on a level 60 Epic belt and cost slightly less
    • Litany of Defiance base targets increased to 5
    • Litany Legendary trait gains additional +5 Litany of Defiance targets
    • Whirling Retaliation Skill gains a numeric Threat transfer ability
    • Litany of Challenge trait +2 Challenge targets
    • Litany of Challenge trait Challenge Generates additional Threat
    • Evade 3 & Evade 4 Passives now available for Guardians
    • Defender of Free Trait Set 3 additional bonus: +2 Shield Taunt targets
    • Bug fix for Shield of Fire which was only providing a 7.5% boost to threat previously
    • Increased the threat generated by the shield response line of skills
    • Threatening Presence now applies to all skills that generate threat. This includes melee attack skills that do not normally generate additional threat.
  • Guardian Legacy “Stagger Movement” speed debuff now properly changes the Stagger skill tooltip when this legacy is active.
  • Guardian Legacy “Reactive Block Damage” now displays the increase as a percent on the legacy tooltip.
  • Guardian Legacy “Targeted Melee Range” tooltip has been updated to reflect that this legacy does not affect AoE & auto attack.
  • Guardian “Threat Rating Up” legacy has had its tooltip updated to state “Skills Threat Rating Up” as this legacy does not benefit auto attacks.
  • The countdown effect “Imminent Cleansing” applied by the Guardian's “Improved Sting” skill will no longer overwrite itself. If the player used this skill repeatedly to attempt to remove a Corruption effect, it would actually prevent the Countdown effect from completing because the Countdown timer would keep resetting back to 10 seconds, thus not removing any Corruptions.



Hunter:

  • Hunter's “Barbed Arrow” trait now has tooltip text that specifies the Damage over Time pulse increase.
  • Hunter Strength “Quick Shot Slow” Legacy now properly updates the tooltip of Quickshot while Strength Stance is active.
  • Hunter Legacy “Improved Strength of Earth Morale Regen” tooltip has been corrected so that it shows the proper morale regen increase.
  • Hunter Legacy “Quick Shot Threat Down” tooltip has been updated to reflect that this only works while in Endurance Stance.



Minstrel

  • The set bonus in Watcher of Resolve was incorrectly referring to Anthem of Sympathy where it should have read Anthem of Compassion.
  • Tale of Frost and Flame text string was reading as Tale of Frost and Flame's Battle.
  • All Minstrel “Triumphant Spirit Cooldown” legacy tiers display the correct cooldown reduction.
  • Minstrel's Noble Cause skill now states that Herald’s Strike damage is changed to Light for the duration of the skill.
  • Warrior-Skald Modifications:
    • Anthem of the Wizards and Anthem of the Valar now impacted by Warrior Skald.
    • Ballad of Resonance is increased in Warrior Skald
    • Watcher of Resolve now influences Anthem of Compassion
  • Minstrels gain improved Resonance
  • Reduced Cooldown of Damaging Anthems with Warrior Skald
  • Anthem of Compassion can now be transformed into a tier 3 Ballad
  • Heralded Resolve now gives a 10% healing boon in addition to its healing bonus.
  • All Minstrel Legendary Items that have damage progressions will have all Legendary Points Reset and you will have to spend them again. The point cost for those progressions have changed.
  • Corrected a bug causing Piercing Cry in Warspeech to have an incorrect crit rate



Captain

  • We have modified the Captain "Relentless Optimism" deed so that it is now advanced by using the "Rallying Cry" or "Words of Courage" skills, instead of being advanced by critical hits for those skills.
  • Captain's Noble Mark no longer does any upfront damage, only Damage over Time.
  • Captain's “Hands of a Healer” legendary trait now details that Heal Over Time that “Valiant Strike” gains when this trait is slotted.
  • The Armaments of the Oath-bound will now indicate to Captains that they need to have the "Master of Oaths" legendary trait slotted before they can equip the armaments.
  • The Captain skills Telling Mark and Strength of Will will now display increases in their effects due to Legendary Weapon legacies.



Burglar

  • The "Swift and Subtle" trait was applying the resistance debuff even if the target did not have a Gamble active. The trait now works as advertised.
  • The 4-set bonus of Mischief-maker was erroneously claiming to remove 30 seconds from Trick Removal cooldowns, when in fact it removes 10 seconds.
  • Burglar - Changes to the "Cunning Wound" trait caused it to no longer upgrade "Cunning Attack." This bug has been fixed.
  • Burglar Legacy “Critical Multiplier” has been updated to say “Skills Critical Multiplier” as this legacy has no effect on auto attacks.
  • Burglar - The trait "Leaf-walker" was allowing Provoke to apply a Disabling Gamble even when not attacking from Stealth. Now, Provoke will only apply a Gamble when used from Stealth.



Lore-master

  • Lore-master trait Proof Against All Ills has been reworded to clarify that once slotted Leechcraft and Tend the Sick only work on fellowship members.
  • Lore-master “+ Fire Skills Critical Multiplier” Legacy now increases the critical damage of all Fire damage skills.
  • Lore-master text for the Ancient Master was incorrectly referring to Dead rather than Men with Improvements for Warding Lore.
  • Sign of Power: Wizardry and Sign of Power: Wizard's Fire descriptions have been updated to remove reference of a shared cooldown.
  • Tier 6 & 8 Beacon of Hope threat reduction legacies display that correct tooltip information.
  • Removed Subtle Wizard from the Lore-master Traits. (Statistically not used by LM anywhere).
  • Added "Fast Loader" which removes induction from Blinding Flash. (The answer to the riddle, "Why does the Burglar not have an induction for Riddle but the Lore-master has one for Blinding Flash?").
  • Improved Storm-Lore now is worth 25% damage.



Rune-keeper

  • Rune-keeper - The skill and effect tooltips for the power cost increases to "Essay of Exaltation" and "Epic Conclusion" were not displaying correctly. They had been 50% increase since live, but the tooltips said 100%. Now the tooltips are correct.
  • Rune-keeper - The deed "Winter-storm" will now properly update for all Chill of Winter skills.
  • Rune-keeper - The "Linnod of Peace" trait now properly refers to "Calming Verse" as the skill it modifies.
  • Rune-keeper - Some skill tooltips have been updated to show more information.
  • Rune-keeper - "Word of Exaltation" was bugged, applying its buff for shorter than advertised durations. The bug has been fixed, making the tooltip of the skill now match what the skill should function as.
  • Rune-keeper Satchels will now accept legendary title items.
  • Rune-keepers will no longer fire arrows at the end of Red and Yellow conjunctions.
  • Using Rune-keeper skills could cause performance problems on some systems, especially when playing with DirectX 10 graphics enabled. This has been fixed.



Warden

  • Wardens skipping the newbie quests now have the option of a spear as one of the selectable reward items.
  • Warden's Way of the Spear 2 trait set bonus now correctly displays the reduction to Spear Gambit Power Costs.
  • Warden “Boar's Rush Critical Multiplier” legacy has had its name changed to “Boar's Rush Critical Rating” as this legacy increases your critical chances not critical damage.
  • Warden's “Surety of Death Damage” legacy has had its tooltip updated to reflect that this legacy only benefits the Damage Over Time effect applied by the “Surety of Death” gambit.
  • Warden Skill: Forced March - tooltip will now reflect modifiers from Legendary Weapons
  • Warden Skills Maddening Strike and Reversal now have combat animations that more closely match the skill descriptions
  • Warden Skill - Boar's Rush: Updated critical effect to a short Daze rather than the current Stun to allow Wardens to activate Critical Strike when Boar's Rush critical hits.
  • The Warden Gambit Celebration of Skill will now heal a bit more. There was a bug causing it to heal for the same amount as the lower level Gambit Safeguard.
  • Warden Traits and Trait Set bonuses updated to clarify that bonuses to Damage over Time effects only apply to Fist Gambit effects.
  • Corrected some visual issues with Warden animations when they get hit, block, parry or evade an attack.
  • Additional animation work has been done so that Wardens will move around a bit more smoothly while in combat.